Crypt Shyfter: Frostfall

2017-06-22 18:45:16 by KungFuSpaceBarbarian


I finished my first game!

Of course right now I’m kinda like “Aw shitfucker! Pen & Paper Assassin beat me to the punch! That game was awesome and literally just got released so everyone’s gunna think I copied off that. Plus it was so freaking well-made! How the fucknuggets can I compete with that??”

So it goes.

That was a damn cool game and I’m super jealous of some of the mechanics in that bad boy, so congrats to @blobzone for making such a fucking awesome game.

But anyway, back to Frostfall...

It’s a quirky little text adventure based on my Crypt Shyfter series. You get to take on the role of a paper cut-out hero who fights monsters and Shyfters using a variety of weapons and magic items :]

Ya’ll know how big a Dungeons & Dragons geek I am- well, this is my chance you be your Dungeon Master without actually sitting down at a table and playing D&D with you!

I made the game using Twine (awesome program, I highly recommend it for anyone thinking of making a text adventure game) and tried to push everything to the limits. I’ve never made a game before, but it was so much find finding ways to break the game and trying to patch together something that not only worked, but also resembled D&D in a simplified format.

You have a few basic stats and a couple items to start with, then depending on what choices you make and which items you have, you’ll get a few different options later in the game.

Dice rolls using your stats throughout the game make for a totally unique experience each time you play through, even if you take the exact same path. This is because a poor roll, unlike in D&D, leads to “something bad happens” as opposed to “you miss, nothing happens.” That means if you ran across the icy bridge and didn’t fall last time because you rolled an 18, you can still get a new experience by running across the same bridge in the next game and rolling a 1, resulting in your character falling into the icy water and being swept away instead of reaching the other side of the bridge.

I tried to limit the “instant death” options that seem to be common in a lot of text games. You know, like: “do you go left or right?” Left. OOPS TOO BAD MOTHERFUCKER THERE’S A FUCKING T-REX THAT RIPS YOUR HEAD OFF HAHA DUMB BASTARD WHY THE FUCK DID YOU GO LEFT WHAT AN IDIOT!

I hate that fuckin’ crap so I left it out of the game. Mostly.

You only die if you lose all your HP or actively try to die by clicking funny OBVIOUS death links like “Ignore the narrator and stay in the freezing cold to die” or “Just give up fighting and let them kill you.”

I also had a blast creating all the artwork for the game so I hope you enjoy that, too :D

Give the game a shot and let me know what you think. Maybe we can play real D&D together someday!

<3 kfsb



You must be logged in to comment on this post.


2017-06-22 19:29:05

Does Twine provide you with an option to add music to your game? I bet Bertn1991 could have made some fantastic music to further bring your game to life.

I haven't played PP Ass, but I find the name intriguing. Is it a great game overall, or simply a great game for those enjoy text adventure stuff that I usually don't care for?

KungFuSpaceBarbarian responds:

Twine does let you add sound, I think, but I'm not sure how it works. It may only be sound clips on each page of text.

PP ass is definitely a text adventure fan type of game. If you roll bad you lose automatically on the first miss so that's frustrating, but the mechanics are really cool for dice rolling


2017-06-22 19:55:32

Next time you create a thing, we will have to coax @Bertn1991 into providing you with an appropriate, ambient track. A box of kittens, a sack full of candies, and ninety-one cents in loose change will probably be enough to lure him out of hiding.

KungFuSpaceBarbarian responds:

Excellent! Hopefully Sweet tarts and Smarties will do the trick cuz that's all I got


2017-06-22 19:58:51

I work in a grocery store. We have a stronger variety than that to work with, my friend.


2017-06-22 20:18:44

Nice, i´ve been mentioned in a post :)

Really liked the detailed descriptions (something i wouldnt be able to do :/ )

Also there were a lot of nice options!

Nice storytelling! (Are you a DnD master?)

KungFuSpaceBarbarian responds:

I like to think so ;)

Just don't tell my players I'm pulling shit out of my ass half the time haha


2017-06-22 20:25:42

Pulling shit out of my ass is what is am destined for :)

What p&p are you playing?

(Updated ) KungFuSpaceBarbarian responds:

5e right now. i have had a solid group playing weekly for about 3 months which I'm surprised hasn't fallen apart yet lol. Before that I was just doing one shots because nobody could commit. When my IRL friends are around, which is rare these days, we play a home brew dungeon world that's surprisingly close to ICRPG. Next time I might go straight ICRPG. Hankerin Ferinale is mah dude!!

What about you? Got any games going on?


2017-06-22 23:26:45

Like the Game a lot And i can't wait to see another game of yours. Mentioned you on my page so uhhh.....yep that pretty much it...

KungFuSpaceBarbarian responds:

:D !! Thank you! I'll do my best to follow it up with a better one!


2017-06-23 03:15:23

Was playing a lot of shadowrun 3.0 and 4.0 with some people, but also tried some rounds of earthdawn and things like that. Momentarily though our round made its own system for faster progress etc. I really dont like to rule-intensive games ( like rolemaster.....)

Have you ever played paranoia?

KungFuSpaceBarbarian responds:

I have not played that. But I agree with you on lighter rules. Dungeon World is pretty simple but icrpg is bare bones- I love it. Less focus on math and crunch, more focus on heroic badassery ;)

You play on roll 20 at all?


2017-06-23 08:49:29

Only a zombie-survival p&p that we play casually with a d20.