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Frostfall, Moonbright, and Mon Magma were all my first learning experiences with Twine. As a result, they look pretty ugly. Lots of scrolling is required and the text just sorta shows up all over the place. I've started to find my groove with Vortex and Dreadnaughts, so I think it's time to clean up the older games.
Another uniquie thing about Frostfall is that the game had artwork. Unfortunately I'm a n00b and that artwork all broke at some point, so now that I have a better grasp on things I'm hoping I can get the artwork back into the game too.
You won't need to scroll and there'll be some silly paper cutout style cartoons to keep you entertained while you play. I still have a long way to go, but Frostfall 2.0 should be online sometime over the next couple weeks.
Having some fun with paper cutout shapes, particles, and the glow tool in after effects. It's Rey from Star Wars The Force Awakens about to kick some serious ass! Really hoping we don't see a Kylo Ren redemption arc... nobody wants that shit. Kill that bastard, he murdered Han Solo, he doesn't deserve a Zuko style redemption arc after that
And they're invading Newgrounds very soon...
It's a brand new Crypt Shyfter game! It'll be here before ya know it, but for now check out this awesome cover art by @butzbo - it's a Dreadnaught!
And make sure you keep refreshing the page this week, because Crypt Shyfter: Dreadnaughts will be online soon!
I'm gearing back up to start animating again so I can finish up the last few episodes of Crypt Shyfter. I don't know what it is, but something about this time of year makes me want to animate again. I always seem to drop off in the summer, but then as the weather turns chilly I'm ready to make cartoons.
So I've got those last couple episodes of Crypt Shyfter to do, but once those are done I was toying with the idea of doing a Crypt Shyfter spinoff series with heavy input from you guys. Idk how realistic that would be or how much interest there is, but I'd do a new episode every week or every other week and at the end the characters would be faced with a multiple choice problem, and you as the audience would vote on what they should do next.
I'm not sure if that would work but I think it could be really fun. People could leave comments and suggestions for future adventures and we could do some really wacky shit, but it would all be directed by the choices you guys make, just like the games are.
I'm thinking about it. I'm on vacation in a cabin in the woods so I have plenty of time to think at the moment.
I was bored tonight... and I had some wine... so I made a Castle Crashers guy fighting a Crypt Shyfter dude in Adobe After Effects :p
check out this hilarious cartoon by @fuckslug
i can't stop laughing at it XD
I'm going to be finishing Crypt Shyfter: Dreadnaughts this week and I'm looking for a few people to beta test it before I make it public!
You wonderful guys and gals will help ensure that I don't look like a dunce with mustard on my shirt when this thing goes live because I spelled "badass" wrong or the game is riddled with errors.
As a beta tester, you'll be added to the credits with a link to your userpage.
Your mission, should you choose to accept:
- Identify errors. They're super easy to spot because they say "ERROR" in bright red
- Identify passages with weird codes in them. Also easy to spot. They look like this: <<if>> or [[Goto]] or $gender == "true"
- Find broken links, or links that lead to passages that don't make sense. For example, if you tell Lady Rose to stand by the door and suddenly Lantheon is standing by the door, that's a goof. If you're walking around and suddenly White Lotus is talking to you like you're old friends even though you've never encountered her previously in the game, that's a goof
- And finally, point out any spelling or grammar errors
I've done TONS of testing myself and I'm PRETTY sure I caught everything, but nobody's perfect and this game is MUCH more complex than my last games. There's bound to be some weird error where you pick an ally in the beginning and they just disappear at the end, or you have an item at one point and then when you try using it nothing happens.
So if there's anything wacky, please let me know! You can comment below or PM me if you're interested in testing and I'll give you access and add you to the credits when the game is posted.
@nightelf118 @omg-wut @demon1000 @Rodauce @Emma987 @Createure @XeroEin @KaijuBunny @lucasthebr @thassarian @chill1208 @Keihl @robert93 @hanhkhoa @Kenxeus @JPCarrillo16 @decafpanda @juliet106 @yass @ghgh376 @RockGamer25 @RemileOduen @Mihai769XD @nekoheart @PopFizzy @1Yearwonder @GeoKill @Phronemophobia @ajbankz @imoner @Arctrip @lj1978 @Keypat @HeRoBlowe @RatsLaugh @Akira654 @liorsmith @demicrown @Kenxeus @chill1208 @Daloth @1Yearwonder @Jockostein @yass @TwiTwi @AdrianGamerBro @Geminate @Slp4sh @Light-G-Ender-Aragon @cannonbackle @Troisnyx
A bunch of you guys have asked for notifications when new games are posted but there's getting to be a lot of you! (For anyone I left off this list, sorry! It wasn't intentional)
If you missed it, I did post a new game earlier this month: Vortex.
I figured the best way to start sending out mass notifications is through an email list. Some of you guys have joined already but if you haven't and still want to get instant notifications when new games are posted, you can sign up here: http://eepurl.com/c0R5cP
I'm not sending spam or anything- literally just a link saying click here to play the new game.
Anyway, thanks for following along! Keep kicking ass ;)
PS. There's a new game coming out in less than 2 weeks!
We're about two weeks away from Dreadnaughts! This is the biggest Crypt Shyfter by far- over 30k words in all. This will be an epic kung fu fantasy adventure twice as long as all the Crypt Shyfter games that came before - and twice as good unless I totally goofed. I've been working on this game for a few months now. This game was crossing 20k words around the time Vortex was posted- Vortex was actually going to be a SIDE QUEST in this game.
There's still a joke referencing it if you find that area ;)
But I'm super excited to share this one (and also really nervous- I've spent more time working on this one and agonizing over the choices than all the other games put together).
I started doing artwork for one of my games but then ended up ditching it due to Twine's finicky image-linking thing. I'm looking at a few new options for adding art in a more reliable way and may add some to future games if I find something. Like using Renpy or downloading one of the older versions of Twine. Or I may not add art. Or I may just do art for a few smaller games. I don't know yet.
Anyway, here's some unused artwork!